Epic MInigeddon Imperial Assault vs Bad Moonz





Amidst the tangled heart of a dense jungle, where ancient trees loomed like towering giants and the air was thick with humidity, a clash of titanic(ish?) proportions unfolded between two contrasting forces. The resonating war cries of the Ork Bad Moonz clan reverberated through the dense foliage, intermingling with the stern commands and disciplined march of the Imperial Guard. As verdant undergrowth crunched under heavy boots and the ominous hum of machinery pierced the natural symphony, the stage was set for a relentless struggle where both sides sought to claim dominion over this primal expanse. The jungle, unyielding and unforgiving, bore witness to a microcosm of the larger war that raged across the cosmos, as the clash of emerald and khaki unfolded beneath its ancient boughs.

Bad Moonz (experimental list)
warhorde with 2 killa kanz
3x single warmachine (not sure about the name)
A single unit of two Morkanauts


Steel legion
Mechanized infantry company
Manticore battery
Infantry Company
Sentinels

A force well under equiped force to handle so many war engines


Deployment


Ork infantry starts in overwatch in terrain  - looking at the picture I'm not sure that was a legal start (they look like they are on my side of the table), but that might as well be perspective kicking in.

My infantry company also starts on overwatch in cover just above the mechanized infantry company.


IG turn 1 
Manticores fire 2 launchers. No damage but BM's on morkanauts (2) and 1 on the super heavy



Warhorde moves forward to start its harassment.

Sentinels move in front of Manticores and fire without any damage.


Morkanauts move forward into some cover.


The infantry continues overwatch to be able to respond to any emerging threats.


Super heavy moves up forward. The orkish big guns are just out of range!


Mechanized double up and put a single BM but keeping to cover and staying mostly concealed 


Second SH drives up and puts a BM on the mechanized. Orkish firepower while devastating is not exactly accurate!


Third SH moves up to a safe spot just out of range of any potential attackers.

End of turn



Orks start off by shooting multiple guns at the mechanized company. And actually killing a few of their transports!


Manticores fail to activate.


Ork superheavy receives enough for it to break! A small victory that might just turn the tide!


Mechanized infantry fails to activate. The amount of enemies in their vicinity does not inspire them to perform great deeds.


Ork super heavy with blasta connon moves up to position!


Infantry company uses its overwatch! Dear Emperor, we need a miracle!


Our prayers fall on deaf ears. No damage is done, the shooting is just enough to put a single BM on the SH.


Orkish guns fire and are super effective! 3 infantry stands and two chimeras fall!


Manticores fire at the advancing Ork warband.
 

Without doing any damage.


Morkanauts storm in! The battle is bloody and unfortunately one-sided. The remnants of the mechanized company are pushed back while bodies of their comrades are left behind.



An almost total ork victory! Luck and army composition were not on my side this time! 

Nevertheless, I still had loads of fun! Thanks to Maciek for a good game!


 Łódź 2022.10.22

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